The differences between Torpedo Remote and Torpedo Wall of Sound
Understand when to use Wall of Sound or the Remote.
With all our units, you get a number of cabinets to use with the Torpedo Wall of Sound. And with the Torpedo Captor X,C.A.B. M, ,Live, C.A.B. and Studio, you also have the Torpedo Remote software as a possible download.
What is Torpedo Wall of Sound?
It is a plugin. It does not work on its own, as a standalone. It needs another software called a DAW (Digital Audio Workstation) to work like Protools, Cubase, Logic, etc.
What do you need to make Wall of Sound (WOS) work?
- A computer.
- An audio interface.
- A DAW to insert the Wall of Sound on a track.
- And of course, a Two notes account.
The Wall of Sound allows you to use it for free for the first 30 days with 2 cabinets (the Brit Vint C and the Watt FanC.). To get the full license, you only need to buy one cabinet from the 300 available, and you will be ready to go. You will also get for free the 2 cabinets that were included in the demo version.
What you will achieve with Wall of Sound?
You will have speaker simulation in your DAW with seamless placement of the microphone in front (or at the back) of the cabinet. You choose a cabinet, and one of the 8 microphones that come with the cabinet. By default you have two cabinets loaded at the same time.
Registering non-USB units and activation codes with the Wall of Sound
The Wall of Sound allows for the registration of the non-USB units to your license (Le Preamp series, Torpedo Reload, and Captor) with the serial number of the hardware. You will then have the cabinets, that are offered with your pedals and loadboxes, downloaded on your computer to be used with the Wall of Sound. To register your unit, you go to the menu « Register a product or use an activation code ». You will be able to input the serial number of the Two notes hardware you have bought to redeem the cabinets. If you have an Audient soundcard you will also be able to redeem your free ARC cabinets with your activation code there.
What is Torpedo Remote?
As it is stated in the name, it is a remote control. It only is meant to be used with the Two notes units that have a USB port. It allows the user to control his Torpedo unit with his desktop computer (and in the case of the Captor X and C.A.B. M also with mobile devices).
What do you need to make Torpedo Remote work?
- A Torpedo with USB (Captor X, C.A.B. M, Live, C.A.B and Studio).
- A computer with a USB port.
- And of course, a Two notes account.
What you will achieve with Torpedo Remote?
The Torpedo Remote will also allow you to go more in depth in the use of your Torpedo unit. You will be able to change the cabinets that came by default, with cabinets you have bought or from other Two notes units you own.
There is no audio going through the Torpedo Remote. It is a standalone software to use with your computer. All the audio is going through the Torpedo hardware itself, and if you wish to record your sound you need to use the physical outputs of your Two notes’ hardware and connect it to your audio interface.
Registering your USB Torpedo hardware and updating it
The Torpedo Remote allows you to register the hardware to your license and thus have the cabinets of the hardware included in your license. It is also the software that does the firmware updates of the hardware. All of this is done by connecting the Torpedo hardware to your computer via USB.
The good news
The Two notes account has your personal info and your license info which tells you which units you have registered and what cabinets you own. Any cabinets you have can be used in the Wall of sound or any Torpedo units that have a USB port. This way you can keep a consistent tone from your computer to your hardware.
You can import Wall of Sound presets to a Torpedo unit, with only the A channel being kept. Unfortunately for the moment, the other way round is not possible (Remote presets to Wall of Sound).
You can have both Torpedo Remote and Torpedo Wall of Sound running at the same time. Beware that having two cascading speaker simulation (one in the hardware and one in the Wall of sound) leads to not-ideal-sounding tones.